Hi there! This is my 3D model based on Sea of Thieves concept art by TB Choi. I've been working on this project on and off since graduation. I wanted to make a more stylized character for my portfolio so I was definitely going for a more cartoony look. I sculpted the high poly in ZBrush, retopologized, UV unwrapped, and rigged in Maya, baked and textured in Substance, and put everything together in Marmoset and Photoshop. I think my favorite part of the project was getting to know Marmoset better; lighting scenes is so fun and satisfying in that program!